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  • My personal favorite of the Read Write Think app collection, RWT Timeline, has been recognized as a 2014 Best App for Teaching and Learning by the American Association of School Librarians. This is a well-deserved honor for an organization that has done so much to finally bring language arts instruction for the intermediate and middle school grades into the digital age.
    • Blog Posts
    • App a Day

    Building Timelines in the Digital Classroom

    by Lindsey Fuller
     | Jul 09, 2014

    In my December post (Language Arts Apps Save the Day), I wrote about the incredible apps being produced by the team at ReadWriteThink.org. I cannot say enough good things about these apps—they are a staple in my classroom and have allowed my language arts classes to become interactive and paperless to an extent that I was unable to achieve before discovering these amazing tools.

    Recently, my personal favorite of the RWT app collection, RWT Timeline, has been recognized as a 2014 Best App for Teaching and Learning by the American Association of School Librarians, which is part of the American Library Association. This is a well-deserved honor for an organization that has done so much to finally bring language arts instruction for the intermediate and middle school grades into the digital age. Although I have written an overview of all the RWT apps in the past, this award is an opportunity to put the spotlight solely on RWT Timeline.

    As a sixth grade teacher in Illinois, teaching students how to read and use timelines was explicitly required under the Illinois Learning Standards. In the first few years of my career, I taught this skill because it was a required part of our curriculum. As time passes, though, and the age of Common Core descends, I continue to teach this skill for its value to my students.

    I work with a high percentage of students who are reading below grade level, as well as a fair amount with special needs. I was completely flummoxed the first time I realized I had students—quite a few students, in fact—who were unable to sequence a simple story. As my students and I have made the journey from strict curriculum to project- and inquiry-based learning, from paper and pencil to digital tools, from reading textbooks to researching online, I have seen the varied ways in which timelines can be applied, for both simple and complex tasks.

    We use timelines to highlight important events in a historical time period, such as the Civil Rights Movement. This helps my students not only learn the history, but to discern between major and minor details. We create timelines for the lives of people we study, such as Robert Ballard, and events we want to understand better, such as the sinking and discovery of the Titanic. We create and use timelines to plan our research and presentation projects, so every person in my classroom has to think about the processes and tasks involved in accomplishing their goals and set their own reasonable deadlines, an important skill my sixth graders have had few prior opportunities to develop. We use timelines to lay out the events of a story, both to facilitate comprehension and practice a skill that is lacking for some, as well as dissecting plot development and author's craft.

    I'll be honest—pre-iPad timelines weren't always my favorite thing. They took up a lot of space, ended up a scribbled mess due to the inevitable errors along the way, and if we used pictures or pre-printed events, they were a sticky mess. Contrary to popular opinion, most sixth graders aren't much better with glue than kindergarteners. But this is the beauty of RWT Timeline. My students create their timelines on their iPads, reducing the clutter. They can save and edit, allowing for the timelines to be an ongoing project—as they should be. The app is simple enough in design to be very easy to use, but functionally complex enough to be appropriate for intermediate and middle grades. There are no hidden catches or "in-app purchases," students can create any number of timelines with as many entries as they need. Students can add pictures to their entries which, according to my kids, is always the best part of the project. And my favorite part, finished timelines can be emailed—even if an email account is not set up on the iPad. The app itself has email capability and sends the finished product to me for evaluation or printing. Multiple projects can be saved to the app, so more than one student can use the same iPad to work on their own projects, without having to delete other in-progress pieces of work.

    I am so impressed with the RWT Timeline app and all the possibilities it opens within my classroom. It is thrilling to see an organization recognized for producing quality language arts apps, which is still one of the areas of greatest need in the classroom. Take the time to download and try these apps and give them your support. Use them, talk about them, and share them on social media, so we can continue to see language arts treated as an important focus for digital instruction design.

    Lindsey Fuller is a sixth grade teacher in Decatur, Illinois. Her interests are classroom technology integration, literacy instruction, and Common Core curriculum development and implementation. You can read more from Lindsey on these topics at her blog, Tales of a 6th Grade Classroom and follow her on Twitter at @linlin8.

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  • In 2013, Nelleke Belo, Susan McKenney, and Joke Voogt conducted a review to further understand research outcomes in the use of technology for early literacy acquisition in the kindergarten classroom.
    • Blog Posts
    • Teaching With Tech

    Technologies for Acquiring and Making Literacy

    by Richard E. Ferdig
     | Jun 27, 2014
    Technologies for Acquiring and Making Literacy
    photo credit: Massachusetts Secretary of Education
    via photopin cc

    In 2013, Nelleke Belo, Susan McKenney, and Joke Voogt conducted a review to further understand research outcomes in the use of technology for early literacy acquisition in the kindergarten classroom. Drawing on four academic literature databases, the research team narrowed 13,070 initial hits to 46 articles that met their selection criteria. These articles, explicitly focused on technology as an independent variable, were aimed at kindergarten-age students, included early literacy development, and were published after 2001. Drawing on previous research affordances as well as gaps in the literature, the authors asked:

    • What is the content and focus of studies on technology and ICT applications in relation to early literacy development?
    • What kinds of evidence do these studies provide about the affordances of technology and ICT for fostering early literacy development?

    The 46 articles were representative of studies of electronic storybooks (11), computer-based training programs (11), and technology-based curriculum supplements (11). The authors also found studies related to full curriculum (5), assistive technologies (4), and other media such as websites and television (4). Based on these studies, the authors suggest two overall findings.

    • There is positive evidence of the role of technology in supporting early literacy acquisition for this age group.
    • In a majority of the studies used in the analysis, there was a lack of attention paid to the role of the teacher. The specific study outcomes may be promising but they may also be more difficult to replicate without this information.

    Review articles like the one offered by Belo et al. are critical to our field. Where specific studies lend insight into the use of particular technologies or methodologies, reviews like this offer researchers and practitioners a chance to step back and paint a picture of the field. The portrait represents successes and areas that need improvement. In addition to the two broad stated conclusions, there are at least two other important outcomes that can be gleaned from the analysis.

    First, technologies have affordances and constraints making them more or less useful in different circumstances. The review provided evidence that electronic storybooks can lead to significant early literacy gains. However, there were also other technologies highlighted in this review that were successful in literacy acquisition. More importantly, electronic storybooks impacted literacy skills differently based on the interactivity they afforded and the number of student interactions offered.

    This all sounds like common sense: you would not use an electronic storybook for every literacy goal and you would not assume all electronic storybooks work the same. However, there seems to be an innate desire, often verbalized by reporters, who attempt to glorify or villainize emerging tools and technologies. Technology can positively impact emergent literacy acquisition, however, it does not mean it always will. Some electronic storybooks used in certain ways can positively impact literacy skill development, however, it does not mean all e-books will work all the time, even if they demonstrate success in one environment.

    Literacy researchers should be promoting a deeper understanding of the role of such technologies by asking a different type of question. Instead of wondering if technology can promote literacy acquisition or even if electronic storybooks work, it is more prudent to ask under what situations or circumstances will certain technologies work. The answer to “do electronic storybooks work?” is not yes or no—it’s sometimes, and under certain circumstances. Literacy practitioners should thus be cautious about interpreting results of research studies in terms of broad-sweeping claims. Instead of asking if it works, practitioners should push to understand when it could work or the conditions under which it works or fails to work.

    Unfortunately, as the authors conclude, researchers seem to understand—and then forget—the importance of the teacher. Knowing how to teach and understanding literacy acquisition are both obviously different than knowing how to teach literacy.  Arguably knowing how to teach literacy with technology is yet another set of skills.   As such, it would be prudent to know more about the teacher involvement and requisite professional development of technology and literacy implementations. These were left out of many of the stated studies, reducing the ability of researchers and practitioners to further implement or confirm the outcomes.

    What is striking about the 46 studies is that most of them seemed to be about technologies or experiences where children consumed media. That statement is not meant to be a definitive description of the 46 studies, there were obviously facets of many programs where children were producing artifacts of learning. Nor is it meant to be an indictment against consumable media, these are important in scaffolding learning.

    It simply demonstrates a lack of published research on technologies and experiences rooted in student development and production for those age and date ranges. Compare this to the movement of production as literacy as evidenced by the coding movement or the notion that production can lead to literacy gains (e.g. see Jason Ohler’s resources about Digital Storytelling in the Classroom).  Think about the “maker movement” (e.g. http://makerfaire.com/) identified through tools like 3D printers and Lego Mindstorms (http://mindstorms.lego.com).

    In the end, such analyses help us evaluate our current literacy stances. Are we creating new technologies that mirror our pedagogical stances? Are technologies pushing our pedagogical strategies in intended and unintended ways? And/or are we utilizing the technologies outside of literacy to better inform our pedagogical needs in literacy acquisition and instruction?

    Rick FerdigDr. Richard E. Ferdig is the Summit Professor of Learning Technologies and Professor of Instructional Technology at the Research Center for Educational Technology, Kent State University, rferdig@gmail.com.

    This article is part of a series from the International Reading Association’s Technology in Literacy Education Special Interest Group (TILE-SIG).


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  • We see things claiming to make our educator lives easier and make learning more fun for learners. However, just because we can bring that technology into our classrooms, does it necessarily mean that it will do a better job at supporting student learning?
    • Blog Posts
    • Plugged In

    Just Because We Can, Should We?

    by Julie D. Ramsay
     | Jun 25, 2014

    In today’s world, the topic of using technology in the classroom can be intimidating. In this monthly column, join one teacher on a quest to discover the best way to meet the needs of her digital-age learners…moving beyond the technology tools to focusing on supporting each student’s learning. 

    Just Because We Can, Do We Need the Technology?
    photo credit: JD Hancock via photopin
    via photopin cc

    Warning: I’m about to let you in on how deep my geekdom really runs.

    Recently, I was in a somewhat heated debate on the validity of the first three episodes of the Star Wars saga; I’m talking about Episodes 1–3, which were released from 1999–2005. My stance was the original three movies (released starting in 1977) were of much higher quality than the newer episodes. In the original episodes, the writing was of higher quality with the storyline and characters being more multifaceted; the plot was rich and full of literary qualities; and the acting was better (hello, Harrison Ford!). Personally, I also love the fact it was a fairy tale told about the distant past but appeared to be further into our future.

    One point that kept coming up for debate was about the level of technology and special effects. More specifically, what wasn’t available when the original three installments were filmed, but which were spectacular in the more recent episodes. I can see how technological advances did add a “wow” factor to the newer films that modern audiences may see as lacking from the original three (I disagree, but that’s a topic of a different discussion). However, does all of that “wow” equate to a higher quality movie? Does it make up for the depth that was lacking from the story? I don’t think so.

    As I pondered the educational lessons learned from this dialogue (yes, another one of my passions), I realized that in today’s digital world, it is very easy for us to get sucked in by the “wow” factor of new tech tools we can bring into our classrooms. We see things claiming to make our educator lives easier and make learning more fun for learners. However, just because we can bring that technology into our classrooms, does it necessarily mean that it will do a better job at supporting student learning? Are we willing to buy into the premise that bigger, faster, or easier is always better for our students? 

    To be honest, I have found myself swayed by all of the bells and whistles only to discover my practice already provided the best support and level of challenge my students needed before our new, sometimes very expensive, toy arrived. So I thought I would take a few minutes and share with you my thought process when weighing “the wow” versus “the substance” a tool can provide.

    What do my students need? Sometimes we go to professional learning events sponsored by major vendors and become enticed by all that their product claims to offer to our students. All of a sudden we find ourselves wanting a product in an area where we do not have any needs or gaps in learning. As with so many of the decisions we make as educators, we always, without fail, need to lead with the learning. I discovered that if I identify practices, strategies, and needs of my students regularly and I keep my focus on those, I am much less likely to get sold any snake oil.

    For instance, we all know the power of small groups and one-on-one conferring with our students. The struggle I had was in how to document and collect that data in order to effectively develop my instruction for each student in a timely manner. I had tried many practices. Yet, I felt like I was using an inordinate amount of time away from the actual instruction. I knew I needed a better way, not just for me, but also for my students. So, everything I read, every vendor I visited, every educator with whom I conversed, I searched to fill that need. I adjusted my lens and kept focus until I found my answer in an app called Confer. Yes, you need to be open to new ideas, but student-need should always remain our focus.

    What will it provide that I don’t already have? As educators, it is crucial we model lifelong learning for our students. Each student, each year, is unique. That means we must continue to search for tools to put into our teaching toolbox. When you see a tool with a lot of pizzazz, you need to take time to evaluate whether it promotes strong pedagogy. Mentally strip down the bells and whistles to see what it is truly offering to you and your students. Will it not only support student learning, but also do it more effectively than what you are already doing?

    Several years ago, I encouraged my administrator to go with me to a technology conference with the sole mission of showing her the power of an interactive whiteboard. I saw it as a way to have students engaging with and creating content. In my mind it provided students, especially those with special needs, the opportunity to actively participate and engage in learning unlike anything we had done in the past.

    However, what happened was the district bought one from different company, one which did not offer the same capabilities for student engagement. Every class in the district was given this extremely expensive piece of equipment which ended up being used as a whiteboard without the engagement originally intended. We already had whiteboards; this electronic version had no impact on student learning (whereas the other model, with its more student engagement-friendly features, may have). As the ones in direct contact with students, it is our job to peel back the glitzy façade and analyze how a new technology could fill a need for student learning.

    What does it offer other than fun? I often hear teachers say how much students will love a new tech tool. They claim it will motivate students to want to learn. I have heard educators extol the features of a tool without once mentioning student learning. This is a danger I call “Christmas Morning Syndrome.” On Christmas morning, kids get up thrilled and excited by their new toys. They spend countless hours playing with them. They are having fun. But where are those toys in July? They are often broken, discarded, and generally left forgotten. See, although a tool may be fun, and research supports the role of fun within the learning process, fun without substance is short-term, not long-lasting. Just like those toys on Christmas morning, if we throw new tools at our learners expecting them to do our job of creating self-motivated learners, we are on a slippery slope.

    We are the educators. We are the content specialists and educational strategists. It is our responsibility to make the best choices for our students. We need to tap into their interests and learning styles to provide instruction that meets their unique needs. We need to differentiate, assess, challenge, inspire, and guide them to meeting their goals.

    None of these steps can be replaced by a tech tool. A tool’s role is to support aspects of learning and educating. If it can’t do that, we need to spend our time and resources elsewhere.

    Until next time, may the force of making the best choices for your students be with you.

    Julie D. Ramsay is a Nationally Board Certified educator and the author of “CAN WE SKIP LUNCH AND KEEP WRITING?”: COLLABORATING IN CLASS & ONLINE, GRADES 3-8 (Stenhouse, 2011). She teaches ELA to sixth graders at Rock Quarry Middle School in Tuscaloosa, Alabama. She also travels the country to speak, present, and facilitate workshops in applying technology to support authentic learning. Read her blog at juliedramsay.blogspot.com

     
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  • Use audio recording apps, social networking, and blogging to reflect and benefit your students and your own progress as an educator.
    • Blog Posts
    • Teaching With Tech

    Digital Tools for Teacher Reflection

    by Alexandra Panos
     | Jun 20, 2014
    Computer
    photo credit: boellstiftung via photopin cc

    As teachers, we learn how to improve at our jobs every day by being with students in the classroom. We learn from our mistakes and our successes, our bad days and our good ones. Bit by bit, year by year, we become experts. Marilyn Cochran-Smith and Susan Lytle (Inquiry as Stance: Practitioner Research in the Next Generation, 2009) call this work—of the actively involved, inquiring teacher—“theory building.” Through theory building we develop informed and well-articulated “theories” or knowledge about one’s classroom. The practice of reflection and inquiry into our methods and the realities of our students’ lives and learning require time and work, as we all know too well. I have found that digital tools support this work by making reflection smoother and more accessible in the short and long term.

    Digital tools afford us unique ways to reflect. The reality is that teachers have always reflected. Honing the tools we use to reflect and connect them to the purposes we have for reflection can help us build relationships, support student learning, and adjust our approaches to lessons.

    These are three ways to approach reflection in the classroom in order to benefit your students and your own progress as an educator:

    • Taking “snapshots” of your day with audio recording apps
    • Capturing student thinking with classroom social networking
    • Processing for the long term with your own blog

    Take “Snapshots” of Your Day With Audio Recording Apps

    How many times has a sticky note stuck on your desk reminded you to call a parent or check in with a student about missing work? Taking snapshots of your day can help you sort through the major events of the day as well as work as a good reminder system and re-set for the following morning. Rather than write down notes, taking a snapshot of your thinking at the end of the day using audio recording apps on your phone or tablet can allow you to think about the day and make a plan for tomorrow.

    For my purposes, I use my cell phone to record major events of the day, concerns about students, and reminders on my way home or while sitting at my desk before leaving for the day. Then, the next morning I check in with myself. Try searching your app store for:

    Here free audio recording apps for Android phones:

    And here are free audio recording apps for iPhone/iPad:

    Capture Student Thinking With Online Forums

    We know that a better understanding of student thinking on a day-to-day basis benefits learning outcomes. Thus, at the end of lessons we have our summarizing activities or our exit slips or some other creative way to touch base with our students as they head out of class. Another way to do this is through school-based, password-protected social media sites. These sites allow you to throw out a question, share a link, or ask students to do the same. Depending on your school and student population’s access to technology, this could be done at school or at home.

    I have found that using this type of digital tool to pose open-ended questions or for private messaging (so that students can ask questions without the risk of embarrassment) helped me get a better sense of how students feel and think about content and life in the classroom. Here, I am sharing just two of many social networking sites for schools that are protected, free, easy to use, and student/parent friendly.

    Here are some social networking sites for the classroom:

    • Edmodo: Includes a newsfeed, posting options, etc., which makes it operate much like Facebook. Also includes a library for documents, quizzing/polling options, and small group options. Allows you to network with other classes in your school and with educators around the world.
    • twiducate: Functions much as does Twitter, with short posts allowing the embedding of files, videos and images. Much more limited than Edmodo, but does include post threading and like functions.

    Processing for the Long Term With Your Own Blog

    The ideas and tools above support daily rather than long-term or project-/unit-oriented reflection. These are snapshots, quick moments captured to understand events and problems that occur quickly. To process and reflect for long-term writing, developing a blog, or digital “journal” on a weekly or project-basis can help develops theories of the classroom. Blog posts can be focused on a weekly set of lessons, on a unit or project, on a standard, or on a particular issue in your school or class. Unlike a paper journal, it allows for the inclusion of digital materials such as lesson plans, photos of student work, and links to resources that will benefit you in the future.

    When writing a blog with the purpose of reflection, you might ask yourself three questions:

    • What happened (in this lesson, unit, project, standard)? What is the story I would tell?
    • What have I learned? Where can I identify the successes and the failures?
    • What will I take away? How will I change for the next time?

    Here are some blogging platforms that allow for password protection or a disabling of search functionality:

    When reflection becomes part of your daily and long-term habits you act as a curious inquirer into the ways your classroom operates, ultimately becoming a theory builder and expert on your own learning and that of your students.

    Alexandra PanosAlexandra Panos is a doctoral fellow in Literacy, Culture and Language Education at Indiana University and former middle grades Language Arts teacher.

    This article is part of a series from the International Reading Association’s Technology in Literacy Education Special Interest Group (TILE-SIG)

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  • Writing to a real audience through a blog post is an excellent way to develop audience awareness.
    • Blog Posts
    • Teaching With Tech

    Promoting a Collaborative Environment With Classroom Blogs

    by Marilyn E. Moore
     | Jun 13, 2014
    Students on computers
    photo credit: shareski via photopin cc

    Digital technologies have become a necessary element of learning. Blogs have become very popular in the classroom especially to promote writing. “Blogs are interactive web pages where individuals can post entries, articles, links and pictures, and ask others to join in conversations” (Cohen & Cowen, Literacy for Children in an Information Age: Teaching Reading, Writing, and Thinking, 2011, p. 51). Writing to a real audience through a blog post is an excellent way to develop audience awareness.

    A group of students who share a common interest in a topic can engage in various activities which include: 1) working on a specific task after reading connected text, 2) assigning discussion questions for teams to respond to, 3) using a case-study approach to solve a problem, and 4) presenting projects or reports online. An example of such an activity would be to write a book review for a blog. A student would inform readers of the group about the book of their choice by introducing the book, telling about the book without giving away the ending, telling about their favorite part of the book, and recommending or not recommending the book to everyone.

    There are many free blogs that facilitate interactive information sharing in collaborative digital environments. Below are blog resources for teachers.

    • Kidblog:  www.kidblog.org  – Students publish posts and participate in academic discussions.
    • MixedInk: www.mixedink.com – Small groups or a whole class draft and reflect on several versions of a text written on the same topic.
    • Cool Cat Teacher Blog: www.coolcatteacher.com – Students doing research or science fair projects are able to compile it in an infographic (written artifacts about collected resources in a visual format).
    • Google site: www.blogger.com – Readers will see sender’s profile using Google+ Profile. Students are able to read their classmates’ posts and comment on them.
    • Voki.com: www.voki.com – Students use Voki.com to create and then share a talking Avatar onto a blog post or e-mail a friend by clicking on publish.
    • Parsley Patriot Kids: www.blog.parsleypatriotkids.blogspot.com – Students upload stories about adventures of their school class pet or class mascot.
    • Wordpress: http://wordpress.org – Students share favorite stories over 1,500 words.
    • Weebly: www.weebly.com – Students create a unique blog site.
    • Interesting Way Series: EDTECH@edte.ch/blog -- A site where teachers can learn 64 interesting ideas for class blog posts.

    Teachers need to talk to their students about the postings to these blogs to make this approach effective.

    As you consider barriers to implementing blogs in your classroom, it is important to make sure that the barriers do not overpower the instructional goal. Lack of time during a class period may be a barrier to the integration of information and communication technology into literacy instruction. However, technology has redefined how knowledge is produced. Creation of knowledge can be as simple as a blog post.

    Marilyn MooreMarilyn E. Moore, Ed. D., (mmoore@nu.edu) is a Professor and Faculty Lead for the Reading Program at National University, La Jolla, California.

    This article is part of a series from the International Reading Association’s Technology in Literacy Education Special Interest Group (TILE-SIG)

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